new PRNG( [value])
A pseudo random number generator (PRNG) is an algorithm for generating a sequence of numbers that approximates the properties of random numbers.
A pseudo random number generator (PRNG) is an algorithm for generating a sequence of numbers that approximates the properties of random numbers.
Implementation of the Park Miller (1988) "minimal standard" linear congruential pseudo-random number generator. For a full explanation visit: http://www.firstpr.com.au/dsp/rand31/
The generator uses a modulus constant ((m) of 2^31 - 1)
which is a Mersenne Prime number and a full-period-multiplier of 16807
.
Output is a 31 bit unsigned integer. The range of values output is 1
to 2147483646
(2^31-1) and the seed must be in this range too.
Parameters:
Name | Type | Argument | Default | Description |
---|---|---|---|---|
value |
number |
<optional> |
0 | The optional default value of the |
Members
-
value :number
-
Defines the current random value with a 31 bit unsigned integer between
1
and0X7FFFFFFE
inclusive (don't use 0).Type:
- number
Methods
-
randomInt()
-
Provides the next pseudo random number as an unsigned integer (31 bits).
Returns:
The next pseudo random number as an unsigned integer (31 bits).
-
randomIntByMinMax( [min] [, max])
-
Provides the next pseudo random number as an unsigned integer (31 bits) between a minimum value and maximum value.
Parameters:
Name Type Argument Default Description min
number <optional>
0 The minimum range value to evaluates the pseudo random number.
max
number <optional>
1 The maximum range value to evaluates the pseudo random number.
Returns:
The next pseudo random number as an unsigned integer (31 bits) between a minimum value and maximum value.
-
randomIntByRange(range)
-
Provides the next pseudo random number as an unsigned integer (31 bits) between a given range.
Parameters:
Name Type Description range
system.numeric.Range The range object to evaluate the pseudo random number.
Returns:
The next pseudo random number as an unsigned integer (31 bits) between a minimum value and maximum value.
-
randomNumber()
-
Provides the next pseudo random number as a float between nearly 0 and nearly 1.0.
Returns:
The next pseudo random number as a float between nearly 0 and nearly 1.0.
-
randomNumberByMinMax( [min] [, max])
-
Provides the next pseudo random number as a float between a minimum value and maximum value.
Parameters:
Name Type Argument Default Description min
number <optional>
0 The minimum range value to evaluates the pseudo random number.
max
number <optional>
1 The maximum range value to evaluates the pseudo random number.
Returns:
The next pseudo random number as a float between a minimum value and maximum value.
-
randomNumberByRange(range)
-
Provides the next pseudo random number as a float between a given range.
Parameters:
Name Type Description range
system.numeric.Range The range to born the number.
Returns:
The next pseudo random number as a float in a specific range.
-
toString()
-
Returns the string representation of this instance.
Returns:
the string representation of this instance.
-
valueOf()
-
Returns the string representation of this instance.
Returns:
the string representation of this instance.