The graphics.Direction
enumeration defines most common relative directions : horizontal
, vertical
, both
, left
, right
, forward
, backward
, none
, up
, and down
.
Members
-
<static> BACKWARD :string
-
Specifies the "backward" value to change the orientation of a Display or a component.
Type:
- string
- Default Value:
-
- backward
-
<static> BOTH :string
-
Specifies the "both" value to represent both horizontal and vertical scrolling.
Type:
- string
- Default Value:
-
- both
-
<static> DOWN :string
-
Specifies the "down" value to change the orientation of a Display or a component.
Type:
- string
- Default Value:
-
- down
-
<static> FORWARD :string
-
Specifies the "forward" value to change the direction or scrolling of a Display or a component.
Type:
- string
- Default Value:
-
- forward
-
<static> HORIZONTAL :string
-
Specifies the "horizontal" value to change the orientation of a Display or a component.
Type:
- string
- Default Value:
-
- horizontal
-
<static> LEFT :string
-
Specifies the "left" value to change the orientation of a Display or a component.
Type:
- string
- Default Value:
-
- left
-
<static> NONE :string
-
Specifies the "none" value to represent no scrolling or an object without direction.
Type:
- string
- Default Value:
-
- none
-
<static> RIGHT :string
-
Specifies the "right" value to change the orientation of a Display or a component.
Type:
- string
- Default Value:
-
- right
-
<static> UP :string
-
Specifies the "up" value to change the orientation of a Display or a component.
Type:
- string
- Default Value:
-
- up
-
<static> VERTICAL :string
-
Specifies the "vertical" value to change the orientation of a Display or a component.
Type:
- string
- Default Value:
-
- vertical