The graphics.geom
library is a set of classes and utilities for Geometry Operations.
Classes
- AspectRatio
- The AspectRatio object encapsulates the width and height components of an object.
- Circle
- A simple circle definition in a two-dimensional coordinate system.
- ColorTransform
- The
ColorTransform
class lets you adjust the color values in a display object. - Dimension
- The Dimension object encapsulates the width and height components of an object.
- EdgeMetrics
- The
EdgeMetrics
class specifies the thickness, in pixels, of the four edge regions around a visual component. - Ellipse
- The Ellipse object can be used to specify a hit area for displays.
- Matrix
- The Matrix class represents a transformation matrix that determines how to map points from one coordinate space to another.
- Point
- The Point class represents a location in a two-dimensional coordinate system, where x represents the horizontal axis and y represents the vertical axis.
- Polygon
- A simple location in a two-dimensional coordinate system, where x represents the horizontal axis and y represents the vertical axis.
- Rectangle
- The Rectangle class is used to create and modify Rectangle objects.
- Vector2D
- A simple location in a two-dimensional coordinate system, where x represents the horizontal axis and y represents the vertical axis.
- Vector3D
- The
Vector3D
class represents a point or a location in the three-dimensional space using the Cartesian coordinatesx
,y
, andz
.